Vehicle Artist

Cloudimperiumgames.wd1.cig Global Careers

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Manchester Until 8/22/2026 First posted June 28, 2025 Last posted June 28, 2025
Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the gaming community as a whole. 

About the Role

We are looking for Vehicle Artists at all levels with experience working in hard surfaces. Our artists are responsible for working closely with designers to create ships of all shapes, setup in strike teams, and work together to craft these beautiful flying multiplayer levels.

The ideal candidate has a good understanding of industrial design, our ships require a strong degree of technical knowledge both in the software we use and the function areas that need to be developed to make a fully functioning ship for the Star Citizen universe. They work well and communicate with designers and other disciplines in a collaborative team-oriented development process.

What does a Vehicle Artist at CIG do?

  • Work from concept models and images to turn them into fully functional, flyable works of art.
  • Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine’s limitations.
  • As part of a team, maintain the high standards of modelling, texturing, PBR material creation, and manufacturer design cues to provide consistent and high-quality models.
  • Work with technical artists and animators to deliver ‘animation ready’ solutions, landing gear, cockpits, cargo doors, ejection seats etc.

What do we expect from our Vehicle Artists?

  • Hard surface modelling experience.
  • Good working knowledge of 3DS Max and Photoshop.
  • An eye for detail while maintaining efficient model making.
  • A keen eye for industrial design.
  • Avid gamer with a love of sci-fi.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special. 

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

About this role

Summary

Create functional, flyable vehicle models and collaborate with designers.

Job title

Vehicle Artist

Experience level

entry level

Industry

gaming

Location requirements

Located in Manchester; remote work not allowed.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

hard surface modelling3DS MaxPhotoshopattention to detailindustrial design

Preferred skills

gamingsci-fi

Specializations

hard surface3DS MaxPhotoshopindustrial designgaming
Locations

Structured locations inferred from the posting.

Manchester, UK

On-site City