[UPLIVE Company] 2D VFX Artist
Amanotes
Apply to this job Ho Chi Minh City, Vietnam on site Until 8/21/2026 First posted December 12, 2025 Last posted March 9, 2026
Job description
Own the look, feel, and timing of 2D game VFX that make music feel tactile. You’ll design and implement performant, stylized effects, hit flashes, trails, idle loops, UI transitions, so every beat lands with clarity and delight. You ship fast, iterate faster, and keep an eye on frame time.
WHAT YOU WILL DO
- Create engaging in-game visual effects that amplify the music/rhythm experience.
- Collaborate with designers and engineers to ensure all effects align with gameplay timing, readability, and visual style.
- Optimize VFX for mobile performance (memory, overdraw, frame stability).
- Proactively propose and prototype new visual ideas that raise overall visual quality and player satisfaction.
QUALIFICATIONS
- Technical skills requirements:
- Proficiency in Unity with mastery of the Particle System.
- Foundational shader knowledge (alpha blend, additive, unlit; built-in/Shader Graph).
- Skilled in texture creation using Photoshop or equivalent; illustration skills are a plus.
- Basic proficiency in a 3D DCC (e.g., Blender/Maya/3ds Max) for creating/processing simple VFX meshes.
- Bonus: Familiarity with After Effects and Unity UI/Canvas particle effects.
- Portfolio showcasing your VFX work (include links or samples).
- Soft skills requirements:
- A reliable person and able to work independently, with responsibility.
- A creative person, flexible and adaptive to work with multiple games portfolio.
- A communicative person who can discuss with the team about their ideas, projects and negotiate feedback effectively.
- An energetic and open-minded collaborator.
- A multi-tasker, who proactively seeks out opportunities to support the team.
- Portfolio is required as part of the application
WHAT WE OFFER
- Competitive salary, 100% salary during probation
- Performance bonus with 30% of company profit shared with no cap
- Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
- Minimum 12 days paid annual leave + 10 days paid sick leave.
- 12 days working from home per year
- Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
- Free daily lunch with 10+ menu options.
- Free daily F&B: Snacks, juice, beverage, tea-time
- Monthly/Bi-monthly team activity allowance
- Company learning trip will be top of countries that we gain most profit. 1st is Korea, next destination is Japan
- Sponsored sports activities: badminton, soccer, ...
- Sponsored overseas conferences and industry events for all levels.
- ••Modern equipments/AI tool provided.
How To Apply?
Click the button or contact us at [email protected]
About this role
Summary
Create and optimize 2D game visual effects, collaborate with team, improve visual quality
Job title
2D VFX Artist
Experience level
none
Industry
software
Location requirements
Ho Chi Minh City, Vietnam, no remote work indicated
Salary
Not specified
Management role
No
Skills & keywords
Required skills
Unityparticle systemshaderPhotoshoptexture creation
Preferred skills
After EffectsUnity UImesh creationcollaborative
Specializations
VFXUnityshadertextureparticle system
Locations
Structured locations inferred from the posting.
Ho Chi Minh City, Vietnam
On-site City