Technical Artist

Bucharest, Bucharest, Romania on site Until 8/21/2026 3+ years exp H-1B sponsor history First posted May 16, 2026 Last posted May 16, 2026
Job description

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

Responsibilities:

  • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production
  • Creating tools for asset management within the engine
  • Creating new shaders and updating existing ones
  • Optimization of assets, shaders, and pipelines according to the provided hardware specifications
  • Bug fixing and troubleshooting technical issues
  • Contributing to the team-oriented environment
  • Preparing documentation for pipelines and tools

Requirements

  • 3+ years of relevant experience as a Technical Artist in gamedev
  • Strong proficiency in Unreal Engine 5
  • Excellent understanding of Blueprints and Editor Utility Widgets
  • Basic knowledge of at least one programming language (Python, C#, C++)
  • Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
  • Art tools production experience
  • Self-motivation, strong problem-solving skills and team-player attitude
  • English level: intermediate or higher

Benefits

  • Competitive remuneration
  • Projects aligned with your expertise and interests
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • An environment dedicated to diversity and inclusion
About this role

Summary

Collaborate with artists and engineers to optimize assets and create tools in Unreal Engine 5

Job title

Technical Artist

Experience level

3+ years

Minimum experience

3+ years exp

Industry

games

Location requirements

Bucharest, Romania; remote work not specified

Salary

Not specified

Visa sponsorship

H-1B sponsor history

Management role

No

Skills & keywords

Required skills

unreal engine 5blueprintseditor utility widgetspythonc++shadersart tools production

Preferred skills

None specified

Specializations

game developmentshader programmingasset optimizationunreal engine
Locations

Structured locations inferred from the posting.

Bucharest, Romania

On-site City