Technical Artist
Sperasoft
Apply to this job Warsaw, Masovian Voivodeship, Poland on site Until 8/21/2026 3+ years exp H-1B sponsor history First posted March 10, 2026 Last posted March 10, 2026
Job description
Responsibilities:
- Working in collaboration with both engineers and artists to assist, enhance and streamline asset production
- Creating tools for asset management within the engine
- Creating new shaders and updating existing ones
- Optimization of assets, shaders, and pipelines according to the provided hardware specifications
- Bug fixing and troubleshooting technical issues
- Contributing to the team-oriented environment
- Preparing documentation for pipelines and tools
Requirements
- 3+ years of relevant experience as a Technical Artist in gamedev
- Strong proficiency in Unreal Engine 5
- Excellent understanding of Blueprints and Editor Utility Widgets
- Basic knowledge of at least one programming language (Python, C#, C++)
- Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
- Art tools production experience
- Self-motivation, strong problem-solving skills and team-player attitude
- English level: intermediate or higher
Benefits
- Medical Care package
- MyCafeteria system - including Multisport card and more
- Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
About this role
Summary
Create shaders, optimize assets, develop tools, troubleshoot, document pipelines in Unreal Engine
Job title
Technical Artist
Experience level
3+ years
Minimum experience
3+ years exp
Industry
software
Location requirements
Warsaw, Poland, remote work not specified
Salary
Not specified
Visa sponsorship
H-1B sponsor history
Management role
No
Skills & keywords
Required skills
Unreal Engine 5BlueprintsEditor Utility WidgetsPythonC++Shaders
Preferred skills
None specified
Specializations
game developmentShadersUnreal Engine
Locations
Structured locations inferred from the posting.
Warsaw, Poland
On-site City