Technical Artist

İstanbul, TR Until 9/22/2026 First posted July 24, 2026 Last posted July 24, 2026
Job description

About the job

Our core belief at Fugo is that our potential grows with our team. With each new team member, we ensure that we have moved a step forward towards creating the highest quality mobile games possible.

We’re looking for a passionate Technical Artist who values an enjoyable work atmosphere and will make the difference in the mobile gaming industry.

Desired Skills & Experience:

  • Experience as a Technical Artist or a similar role
  • Strong C# coding and Unity knowledge, including Canvas UI.
  • Experience with UI programming, graphics, physics, and asset pipelines.
  • Great communication skills and ability to turn designs into working products.

What you'll do:

  • Collaborate with the creative team to implement animations, UI effects, and audio.
  • Own core technical features and ensure smooth asset integration in Unity.
  • Optimize assets, pipelines, and formats with artists and team members.
  • Solve problems proactively and stay updated on new techniques.
  • Participate in production meetings and support the team in delivering high-quality builds.

What you can expect from us:

  • Being a part of a passionate team
  • Opportunity to take initiative and bring new ideas
  • Enjoy coming to work every day and to have delightful stories to tell your family and friends
About this role

Summary

Implement animations, UI effects, optimize assets, and collaborate with creative team in Unity.

Job title

Technical Artist

Experience level

none

Industry

software

Location requirements

Must be in İstanbul, TR; remote not specified.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

C#UnityUIgraphicsphysics

Preferred skills

None specified

Specializations

UI programminggraphicsphysicsasset pipelines
Locations

Structured locations inferred from the posting.

İstanbul, Türkiye

On-site City