Systems Software Engineer, Core OS
Apple
Apply to this jobJoin the Core Platform & Systems Technology team and help build the code that drives our operating systems on iPhone, iPad, Apple Watch, and Mac. You’ll deliver a unified solution used across the entire company — daemons, frameworks, certification test suites, command line tools, and even bits of UI. Your code will run on every device we ship. This role offers a rare view into true cross-functional engineering, where your work touches nearly every part of the system.
Description
As a Systems Software Engineer on this team, you’ll contribute to Apple’s firmware update solutions, working primarily on middleware — frameworks and daemons that keep devices current and reliable. The programming languages we use on this team are C, Objective-C, and Swift, with C being the primary language. A working knowledge of low-level programming and the kernel is a plus, as is familiarity with I/O protocols — USB, Bluetooth, Ethernet, and Inductive — since these are how accessories connect to our devices.
Minimum Qualifications
Programming experience in C
Knowledge of OS fundamentals
Experience designing and developing production-level software
Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience
Preferred Qualifications
Programming experience in Objective-C or Swift
Analytical thinking skills
Ability to work independently
Spoken and written communication skills
Summary
Develop firmware and middleware for Apple devices using C, Objective-C, and Swift.
Job title
Systems Software Engineer, Core OS
Experience level
entry level
Minimum experience
1+ years exp
Industry
technology
Location requirements
San Diego, on-site only
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
San Diego, CA, USA