SRE / DevOps Engineer
Opusmajor
Apply to this job Paris on site Until 8/21/2026 First posted October 12, 2025 Last posted February 23, 2026
Job description
🎮 We are Opus Major, a Paris-based game studio building a a cross-platform large scale multiplayer game based on a strong universe where music is the magic of the world.
Our mission is to make the world Jam Together 🎶
We believe games and music can amplify social bounds. Our first Opus is the child of these two social amplifiers.
We’re a small team of 30 Jammers with big ambitions: we care about craft, iterate fast, and build systems meant to scale, not just technically, but also creatively.
To support our next milestones, we’re looking for an SRE / DevOps Engineer to help us build strong production foundations: reliability, deployment quality, observability, and infrastructure automation 🚀
Feel free to apply even if you have a doubt about the aforementioned skills!
Why this role matters 🚀
- At Opus Major, infrastructure is not “support”, it’s a key part of the product’s success.
- As an SRE, you’ll help us to: keep systems stable and scalable as the game growsmake deployments safe and repeatableraise the bar on production readiness.
- You'll be part of the Online Team and report to our Principal Online.
- You’ll work with the entire production department, with real ownership over reliability topics.
Your future responsibilities and scope as a SRE / DevOps Engineer at Opus 🎮
- Kubernetes & Production Infrastructure
- Operate and improve our Kubernetes clusters (GKE) in production
- Define best practices around exposure, networking, scaling, and rollouts
- Improve reliability through strong operational standards
- Infrastructure as Code & Automation
- Build and maintain infrastructure using Terraform
- Automate workflows to reduce manual work and improve consistency
- Help define clean deployment pipelines and environment management
- Monitoring, Alerting & Observability
- Own and evolve our observability stack (Prometheus, Grafana)
- Design alerts that are meaningful and actionable
- Help us move toward SLO-driven reliability and better incident response
- Collaboration & Enablement
- Work closely with developers to make systems production-ready
- Communicate clearly about trade-offs, risks, and priorities
- Contribute to a culture of ownership, transparency, and continuous improvement
The profile we are looking for at Opus 👾
- Required skills (must have)
- Strong experience operating Kubernetes in production (debugging, networking basics, rollouts, exposure patterns such as Ingress/Load Balancers)
- Proficiency with Google Cloud Platform (GCP) (especially GKE, IAM, networking fundamentals)
- Solid background in Terraform / Infrastructure as Code
- Observability: Prometheus + Grafana, meaningful alerting practices
- What we value (Mindset)
- You thrive in environments with ambiguity and ownership
- You focus on what matters most: prioritization & production outcomes
- You communicate proactively (especially in remote/async contexts)
- You are transparent about constraints and unknowns
- You enjoy building reliable systems, not just shipping features
- Experience
- 3+ years in SRE / DevOps / Infrastructure Engineering roles
- Open to junior profiles if the mindset, ownership, and learning ability are a strong fit 🤩
Nice to have (but not necessary)
- ArgoCD / GitOps workflows
- Kustomize
- Golang
- Experience in gaming / multiplayer services
- Bonus: you’re excited about games and interactive music experiences.
Why Opus Major?
- Small team, high impact 🚀
- A team of passionate Jammers from different backgrounds, sharing a common goal: Make the world jam 🥁
- Build infrastructure for a product where tech and creativity collide
- Strong ownership, lots of autonomy
- Early-stage environment where pragmatism, prioritization, and hands-on execution matter more than perfect specs or rigid processes
You’ll shape the foundations of a game meant to scale globally
Location & Remote policy
- Paris, France
- We are an office-first company and value regular in-person collaboration especially in our early-stage environment and for our studio where collaboration, fast iteration, and shared context matter a lot.
- Remote arrangements (only in France) can be considered for this role on a case-by-case basis, depending on seniority, autonomy, and team fit.
How do we hire at Opus Major?
- Intro call with our HR (culture, role expectations, context)
- Technical interview with the Hiring Manager (SRE / Kubernetes / GCP / IaC)
- Home assignment (Technical test)
- Meet the team for the Culture & Team fit (collaboration & communication)
- Final round with Founders check
About this role
Summary
Build and maintain scalable, reliable infrastructure for multiplayer game using Kubernetes, GCP, and IaC
Job title
SRE / DevOps Engineer
Experience level
3+ years
Industry
gaming
Location requirements
Paris-based, remote possible within France
Salary
Not specified
Management role
No
Skills & keywords
Required skills
kubernetesgcpterraformprometheusgrafana
Preferred skills
argoCDkustomizegolanggaming
Specializations
kubernetesgcpterraformprometheusgrafana
Locations
Structured locations inferred from the posting.
Paris, France
On-site City