Software Engineer, Site Reliability Engineer

Seoul HQ remote Until 8/22/2026 First posted May 29, 2026 Last posted May 29, 2026
Job description

About the Role

As a Site Reliability Engineer, you will apply software engineering to improve the reliability, scalability, security, and operability of FuriosaAI’s production infrastructure and customer-facing services. You will work across baremetal Kubernetes clusters, cloud control planes, networking, observability systems, deployment pipelines, and API services running on Furiosa NPUs.

We are looking for an engineer who can reason about production systems end-to-end, identify reliability risks across service and infrastructure boundaries, build the observability foundation required to understand them, and drive improvements through code, configuration, automation, and architectural changes.

In this role, your mission is defined by three primary pillars:

  • Reliability Architecture: Improve production systems so failures are isolated, degraded gracefully, detected quickly, and recovered safely.

  • Observability & SLOs: Build the metrics, logs, traces, dashboards, alerts, and service-level indicators required to understand user-facing reliability.

  • Production Engineering: Reduce operational toil through automation, self-service workflows, safer rollouts, and hands-on engineering contributions.

Responsibilities

  • Define and evolve reliability goals for production systems through SLIs, SLOs, error budgets, and meaningful operational metrics.

  • Design and build observability foundations that make system behavior, user impact, performance bottlenecks, and failure modes measurable and actionable.

  • Analyze production systems end-to-end, identify reliability risks across software, infrastructure, and networking boundaries, and drive architectural improvements.

  • Improve change safety and failure recovery through better rollout strategies, capacity planning, load validation, graceful degradation, and incident learning loops.

  • Reduce operational toil by building automation, internal tooling, and self-service workflows that make production systems easier to operate and harder to misuse.

Minimum Qualifications

  • Bachelor’s degree in Computer Science, Engineering, or a related field, or equivalent practical experience.

  • Strong programming skills in one or more general-purpose languages such as Rust, Python, , or Go.

  • Solid understanding of operating systems, computer networks, and cloud-native or container-based environments.

  • Ability to analyze technical problems and communicate clearly with engineering teams.

Preferred Qualifications

  • Experience improving reliability of production systems using SLOs, observability, incident analysis, rollout safety, and error-budget-driven decision making.

  • Experience designing or operating distributed systems where failures, overload, latency, and capacity limits must be explicitly managed.

  • Experience building automation, internal tooling, or self-service workflows that reduce operational toil and improve engineering productivity.

  • Experience working across software, infrastructure, networking, and security boundaries to diagnose problems and drive architectural improvements.

Contact

About this role

Summary

Improve production systems' reliability, observability, automation; analyze risks; drive architectural improvements

Job title

Software Engineer, Site Reliability Engineer

Experience level

Industry

software

Location requirements

Seoul HQ; remote not specified; onsite preferred

Salary

Not specified

Management role

No

Skills & keywords

Required skills

programming: Rust, Python, Gooperating systemsnetworkscloud-nativecontainer

Preferred skills

SLOsobservabilityincident analysisrollout safetydistributed systems

Specializations

reliabilitycloudnetworkingmonitoringautomation
Locations

Structured locations inferred from the posting.

Unknown location

On-site