Software Applications Engineer - User Interface iOS

Culver City Cupertino Until 10/6/2026 5+ years exp First posted August 7, 2026 Last posted August 7, 2026
Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Join the Final Cut Pro engineering team — Apple’s flagship professional video editing suite used by major Hollywood studios and millions of creators worldwide— and drive the technical evolution of core data infrastructure that enables professional creative workflows.

Description

We are seeking a highly skilled and experienced Software Applications Engineer to join the Video Applications team, with a focus on advancing both the iPad and Mac experiences. In this role, you will help shape the future of professional video editing. You’ll work closely with cross-functional teams to build intuitive, powerful, and performant features that push the boundaries of creative expression. If you are passionate about empowering creators and delivering exceptional user experiences, we’d love to hear from you.

Minimum Qualifications

5+ years of professional experience developing complex applications in Objective-C and/or Swift.
Strong knowledge of Apple’s development tools and frameworks, including SwiftUI, UIKit, AVFoundation, Core Animation, and Core Image.
Demonstrated experience building high-performance, user-facing applications on iOS, iPadOS, or MacOS.
Expertise in Swift concurrency patterns and seamless Objective-C interoperability.
Solid understanding of computer graphics, media formats, and real-time rendering.
Proven track record of shipping high-quality software in a collaborative, fast-paced environment.
Excellent problem-solving, debugging, and analytical skills.
Experience with unit testing, continuous integration, and engineering best practices.
Strong communication skills, with the ability to articulate technical ideas clearly and work collaboratively in a multi-functional team.
BS or MS in Computer Science, Engineering, or equivalent experience.

Preferred Qualifications

Familiarity with media applications, graphics applications, video editing tools, or creative software workflows.
Experience working in large, legacy codebases with incremental modernization goals.
Able to demonstrate strong application architectural skills.
Proven record of working closely with Design teams to create innovative UI/UX solutions for professional interfaces.
Passion for empowering creative professionals and understanding their workflows.

About this role

Summary

Develop high-performance, user-facing applications for professional video editing software on Apple platforms.

Job title

Software Applications Engineer - User Interface iOS

Experience level

5+ years

Minimum experience

5+ years exp

Industry

technology

Location requirements

Culver City, Cupertino, San Diego, Seattle; remote not specified

Salary

Not specified

Management role

No

Skills & keywords

Required skills

Objective-CSwiftSwiftUIUIKitAVFoundationCore AnimationCore Imageconcurrencyinteroperabilitygraphics

Preferred skills

media applicationsgraphics applicationsvideo editing toolsUI/UX designlegacy codebases

Specializations

iosswiftuigraphicsmedia
Locations

Structured locations inferred from the posting.

Culver City, CA, USA

On-site City

Cupertino, CA, USA

On-site City

San Diego, CA, USA

On-site City

Seattle, WA, USA

On-site City