Senior Technical Character Artist

Mob Entertainment

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US Until 9/16/2026 10+ years exp First posted July 18, 2026 Last posted July 18, 2026
Job description

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 

 

The Role

We're looking for a Sr. Technical Character Artist for our rapid prototyping Skunk Works team.  You'll be responsible for breathing life into our characters for the first time in the prototypes we build out of the backlog of diverse ideas.  Characters are very important to us, and getting them right is a priority at our studio. 

Responsibilities

  • Play a critical role in reviewing, clarifying and refining character concepts
  • Assess requirements for each concept, quickly identifying what will be needed to build it
  • You own the modeling, surfacing, rigging and effects of and for all characters
  • You will work with teammates on setting up behavior BPs and trees to drive the character’s states / behaviors

Requirements

  • 10+ years of experience building characters for interactive experiences in Unreal 
  • Modeling and surfaces experience
  • Solid communication and collaboration skills in a remote-first environment
  • Service-based attitude.  You thrill in bringing worlds to life, regardless of origin
  • Experience with scripted cinematic sequences

Nice to Have

  • Familiarity with the Poppy Playtime universe and its visual language
  • Animation experience
  • Game design experience
  • Passion for the horror genre and atmospheric storytelling
      

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Salary Range
The base salary range for this position is listed below. Final compensation within the applicable
salary range will be determined based on factors such as the applicant’s experience,
qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC
Metropolitan Areas: $131,000–$160,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL
Metropolitan Areas: $114,000-147,500 USD annually

All Other U.S. Locations: $97,000–$125,000 USD annually

Benefits
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
sick time; holidays; and parental leave

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

 

 

About this role

Summary

Create, model, rig, and refine characters for Unreal Engine prototypes.

Job title

Senior Technical Character Artist

Experience level

10+ years

Minimum experience

10+ years exp

Industry

gaming

Location requirements

Remote work possible within the U.S.

Salary

$97k–$160k

Management role

No

Skills & keywords

Required skills

modelingsurfacesriggingUnrealscripted cinematic sequences

Preferred skills

animationgame designhorror genreatmospheric storytelling

Specializations

character modelingriggingsurfacescinematic sequences
Locations

Structured locations inferred from the posting.

United States

Remote Country