Senior Software Engineer, Maya

Scanlinevfx

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Vancouver hybrid Until 8/21/2026 First posted March 26, 2025 Last posted September 9, 2025
Job description
The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. 

Key Responsibilities

  • Solve complex problems in the domain of Maya pipeline workflows
  • Write high quality Python code that is easy to maintain and is well-tested 
  • Communicate with artists to identify areas of inefficiency and help gather their requirements
  • Contribute to technical briefs and user documentation

Qualifications

  • Passion for staying on top of latest features in Maya
  • 8+ years experience writing Maya pipeline code using python
  • Strong written and verbal communication skills
  • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
  • Understanding of object-oriented programming patterns
  • Comfortable with git and unit testing
  • Desire to probe and understand the inner workings of complex systems
  • Experience as an artist using Maya in production preferred
  • Experience writing a Maya pipeline using OpenUSD preferred
  • Experience programming in C++ preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
About this role

Summary

Develop and optimize Maya pipelines using Python and OpenUSD for visual effects production

Job title

Senior Software Engineer, Maya

Experience level

8+ years

Industry

visual effects

Location requirements

Vancouver-based, remote work not specified

Salary

Not specified

Management role

No

Skills & keywords

Required skills

pythonmayagitunit testingobject-oriented programming

Preferred skills

c++maya artist experienceopenusd

Specializations

mayapythonusdpipelineanimation
Locations

Structured locations inferred from the posting.

Vancouver, BC, Canada

Hybrid City