Senior Software Engineer - Animation

Austin on site Until 8/22/2026 5+ years exp First posted May 14, 2026 Last posted May 14, 2026
Job description

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds.

You'll own:

  • Animation system architecture and runtime optimization

  • Skeletal animation, blending, and state machines

  • Physics-based animation and procedural systems

  • Animation compression and streaming

  • Tool integration for animation workflows

What we're looking for:

  • 5+ years of real-time animation system development

  • Deep C++ experience

  • Experience with skeletal animation, inverse kinematics, and blending

  • Understanding of animation mathematics and interpolation algorithms

  • Performance optimization for animation-heavy scenes

  • Collaboration experience with animators and technical artists

Bonus points:

  • Godot animation system expertise

  • Motion capture integration experience

  • Procedural animation techniques

  • Physics simulation integration (ragdoll, cloth, etc.)

About this role

Summary

Develop real-time animation systems, optimize performance, collaborate with artists and engineers.

Job title

Senior Software Engineer - Animation

Experience level

5+ years

Minimum experience

5+ years exp

Industry

education

Location requirements

onsite in Austin, remote not specified

Salary

Not specified

Management role

No

Skills & keywords

Required skills

C++skeletal animationinverse kinematicsinterpolation algorithmsperformance optimization

Preferred skills

Godot animation systemmotion captureprocedural animationphysics simulation

Specializations

animation systemC++skeletal animationphysics-based animationprocedural systems
Locations

Structured locations inferred from the posting.

Austin, TX, USA

On-site City