Senior Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS]

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Montreal, QC, ca on site Until 8/21/2026 First posted November 2, 2025 Last posted February 23, 2026
Job description

As a Senior Gameplay Programmer, you’ll join one of our gameplay teams on a multiplayer game. You’ll be responsible for developing gameplay systems in collaboration with other programmers, designers, and various disciplines. In addition to being a strong individual contributor, we’re looking for someone who can mentor less experienced programmers on the team.

What You’ll Do:

  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.

  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.

  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.

  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.

  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.

  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.

  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.

  • Support the gameplay systems and features throughout the production lifecycle.

hat You Bring to the Team:

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent field.

  • Minimum 7 years of professional video game development experience, with strong proficiency in C++.

  • Experience on at least one AAA multiplayer game.

Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.

Company Name: Ubisoft

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.

About this role

Summary

Develop and support gameplay systems for AAA multiplayer game, collaborate with team members.

Job title

Senior Gameplay Programmer

Experience level

7+ years

Industry

software

Location requirements

montreal, qc, canada, hybrid work allowed

Salary

Not specified

Management role

No

Skills & keywords

Required skills

c++game developmentmultiplayerenginecollaboration

Preferred skills

None specified

Specializations

gameplay systemsmultiplayerenginetools
Locations

Structured locations inferred from the posting.

Montreal, QC, Canada

Hybrid City