Senior Character Rigger - [Rainbow Six Siege]

Montreal, QC, ca on site Until 9/29/2026 First posted July 31, 2026 Last posted July 31, 2026
Job description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

As a Senior Character Rigger at Ubisoft Montreal, you will create high-quality character rigs in 3DS Max and integrate them into our game engine. You will support the AAA animation pipeline and help build character rigging systems for a character-driven game.

What you’ll do:

  • Build user-friendly character rigs in 3DS Max;
  • Develop efficient skinning, deformation, and control systems;
  • Ensure clean export and integration into the game engine;
  • Support and improve animation pipelines and workflows;
  • Resolve issues related to rigging, deformation, and engine integration;
  • Optimize rigs for real-time performance;
  • Collaborate closely with animationtechnical art, and programming teams;
  • Contribute to pipeline tools and best practices.
  • Experience as a Character Rigger in the video game industry;
  • Strong knowledge of 3DS Max rigging pipelines;
  • Solid understanding of deformationskinning, and control systems;
  • Experience with Python scripting for rigging pipelines;
  • Experience working on AAA game productions;
  • Understanding of real-time optimization and engine constraints;
  • Strong problem-solving skills and pipeline knowledge;
  • Experience with facial rigging using joint-based, blendshape, or hybrid systems.

What to send our way:

  • Your CV highlighting your experience and skills.
  • portfolio showcasing your best character rigging work.
About this role

Summary

Create character rigs, support animation pipeline, optimize for AAA game development

Job title

Senior Character Rigger - Rainbow Six Siege

Experience level

senior level

Industry

gaming

Location requirements

Montreal, QC, ca; on-site with remote options

Salary

Not specified

Management role

No

Skills & keywords

Required skills

character rigging3ds MaxskinningdeformationPython scriptinggame engineAAA game

Preferred skills

None specified

Specializations

character rigging3ds MaxskinningdeformationPython scripting
Locations

Structured locations inferred from the posting.

Montreal, QC, Canada

On-site City