Rendering Engineer Internship

Yerevan, Yerevan, Armenia on site Until 8/22/2026 H-1B sponsor history First posted June 10, 2026 Last posted June 10, 2026
Job description

Responsibilities:

  • Design, build, and maintain efficient, reusable, and reliable rendering code.
  • Implement new or improve existing rendering techniques.
  • Help maintain code quality and organization.
  • Profile and optimize C++ and GPU code.
  • Communicate effectively within the team.

Requirements

  • Basic understanding of one of the Graphics API: DirectX 11/12, OpenGL, Vulkan, Metal.
  • Basic understanding of HLSL/GLSL/MSL.
  • Practical knowledge in Rendering/Graphics area. This can be:
    • Work on your pet project – individually or with friends.
    • Participation in GameJams, Hackathons, etc.
    • Contribution to open-source projects.
  • You will be a part of a dev team, so you need to have time for discussions and task collaboration.
  • It's better if you are able to work the same hours as your team.
  • If you need a few private hours to attend classes, this might be acceptable.
  • Desire to make games and join Sperasoft after successful completion of the internship


If you have something from this list, it will give you additional points:

  • Portfolio of pet projects on GitHub/GitLab/Bitbucket.
  • Knowledge of the C++11/14/17 standards.
  • Experience with game development.
  • Passion for gaming.

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunity
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
About this role

Summary

Assist in designing and optimizing rendering code, collaborate with team, and improve graphics techniques.

Job title

Rendering Engineer Internship

Experience level

entry level

Industry

software

Location requirements

Yerevan, Armenia; remote work not specified

Salary

Not specified

Visa sponsorship

H-1B sponsor history

Management role

No

Skills & keywords

Required skills

C++graphics API

Preferred skills

portfolioC++ standardsgame developmentpassion for gaming

Specializations

renderinggraphicsC++GPU
Locations

Structured locations inferred from the posting.

Yerevan, Armenia

On-site City