Prototyping Systems Engineer - Platform Architecture

Cupertino Until 9/22/2026 10+ years exp First posted July 24, 2026 Last posted July 24, 2026
Job description

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job, and there's no telling what we can accomplish together. Our Platform Architecture group is responsible for connecting our hardware and software into one unified system, and we design technologies to work seamlessly in unison. Join this team, and you’ll develop forward-looking prototype systems in collaboration with engineers across Apple. We take daring, revolutionary ideas and turn them into reality. You and your team will apply engineering fundamentals and start from scratch if need be. Together, our work will lead to the intuitive technology experiences that Apple is known for worldwide.

Description

The Platform Architecture systems prototyping team creates "livable prototypes"—complete product concepts that you can actually use, as opposed to concept demonstrations. We are a small team of self-motivated, curious generalists who love to make thoughtful, interesting new things.

In your role on the prototyping team, you will participate in concept's overall system design, from the top-level diagrams to participation in schematic reviews. Working with our software engineering partners across Apple, you will help prepare the OS, bootstrap and device drivers for the project. Once hardware has been fabricated, you'll work with your EE and ME peers on bringup and debugging.

Minimum Qualifications

BS in CS, CE, EECS, or similar engineering degree
Experience in design of computer systems
Experience in C/C++
Understanding of common hardware interfaces such as PCI, UART, I2C, SPI, or USB
Exposure to low-level system software such as operating systems, bootloaders and device drivers

Preferred Qualifications

10+ years industry experience
MS or PhD in CS, CE, EECS, or similar engineering degree
Ability to work with EE's for hardware bringup and debug of prototypes
Ability to read and understand block diagrams, schematics, and data sheets
Familiarity with microcontrollers, both hardware and firmware
Familiarity with ARM architecture, Cortex-A and Cortex-M profiles

About this role

Summary

Designs and develops prototype hardware and system software for innovative products.

Job title

Prototyping Systems Engineer - Platform Architecture

Experience level

10+ years industry experience

Minimum experience

10+ years exp

Industry

technology

Location requirements

On-site in Cupertino, no remote work allowed.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

BS in CS, CE, EECS or similarexperience in design of computer systemsC/C++hardware interfaces (PCI, UART, I2C, SPI, USB)low-level system software

Preferred skills

MS or PhD in CS, CE, EECS or similarhardware bringup and debugread schematics and data sheetsmicrocontrollersARM architecture

Specializations

system designhardware interfacesC/C++low-level system softwareprototype development
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

On-site City