Pro Apps ML Ecosystem Engineer, Graphics, Games, & ML

London Until 9/22/2026 First posted July 24, 2026 Last posted July 24, 2026
Job description

Apple’s Metal Pro Apps Ecosystem team in GPU, Graphics and Displays org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV Apple’s GPU, Graphics and Displays org provides the graphics software foundation across all of Apple's innovative products, including Mac, iPad, iPhone, and Apple TV. Our responsibilities encompass the frameworks, developer tools, and device drivers for the GPU and Display on Apple’s hardware. MPSGraph provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple to improve the ML inference potential and performance applications on for iOS, macOS and Apple TV.

Description

GGML's Metal Pro Apps and ML Ecosystem team is now seeking a world-class, driven, and dedicated engineer to work alongside developers to integrate and optimize ML workloads for Apple’s ANE and GPU silicon into their macOS and iOS applications. Are you ready to engage with developers to advance their success using Apple’s tools and technologies related to ML? Responsibilities: Analyze developers products and report on their use of the ML API, recommending optimizations, algorithms, and techniques to improve their applications. Contribute platform enablement and optimisations to key open source projects. Host developers during in-person engineering sessions. You will be a key source for all aspects of ML application development, including engineering, documentation, training, and relationship management.

Minimum Qualifications

GPU compute framework development, maintenance, and optimization.
Proven programming and problem-solving skills.
Good understanding of machine learning fundamentals.
Exemplary written and oral communication skills.

Preferred Qualifications

GPU compute programming models & optimization techniques.

Machine learning development using one or more ML frameworks (PyTorch, TensorFlow. or JAX).
Experience with system level programming and computer architecture.

About this role

Summary

Optimize and support ML workloads and frameworks for Apple hardware and developer tools.

Job title

Pro Apps ML Ecosystem Engineer, Graphics, Games, & ML

Experience level

null

Industry

software

Location requirements

London, on-site with remote allowed

Salary

Not specified

Management role

No

Skills & keywords

Required skills

gpu computeproblem-solvingml fundamentalscommunication

Preferred skills

gpu programming modelsml frameworkssystem programmingcomputer architecture

Specializations

gpu computemachine learningoptimization techniquessystem level programmingcomputer architecture
Locations

Structured locations inferred from the posting.

London, UK

Hybrid City