Principal Gameplay Animator

Absurd Ventures

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Santa Monica Until 10/3/2026 7+ years exp First posted August 4, 2026 Last posted August 4, 2026
Job description

Summary  

We are looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of our AAA open world action-adventure game. As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ensure that our animations are fluid, realistic, and enhance the overall gameplay. 

This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation pipelines and workflows, and help shape the overall player experience through world-class character performance and movement. 

 

Core Responsibilities  

  • Create high-quality gameplay animations that establish the visual and gameplay standard for all characters, creatures, and object animations.  
  • Drive the development of locomotion, traversal, combat, interaction, and systemic animation content; review animation content and help maintain consistent quality and artistic direction across all gameplay features. 
  • Collaborate with the Animation Director to define the animation style and direction.  
  • Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel, responsiveness, and player immersion. 
  • Work closely with Technical Animation to improve pipelines, tools, and workflows. 
  • Help establish efficient workflows that balance visual quality, gameplay requirements, and technical constraints. 
  • Provide feedback and mentorship to other animators.  
  • Ensure animations meet performance and memory constraints for different platforms.  
  • Partner with outsource and co-development teams to review deliverables and ensure quality standards are met. 
  • Stay current with industry trends and techniques in animation.  

 

Core Qualifications  

  • 7+ years of experience in animation within the video game industry.  
  • Proficiency in Maya and other industry-standard animation tools.  
  • Multiple shipped AAA titles in a gameplay animation role. 
  • Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching workflows. 
  • Strong understanding of anatomy, motion, and weight in animation.  
  • Experience with both keyframe animation and motion capture techniques.  
  • Proven track record of leading animation teams and delivering high-quality content.  
  • Ability to work collaboratively across departments and communicate effectively.  
  • Strong problem-solving abilities with a balance of artistic vision and technical execution. 
  • Self-motivated, organized, and able to drive complex initiatives with minimal oversight. 

 

Plus if...  

  • Experience developing animation systems AAA titles or games with a focus on realistic animation. 
  • Experience with creature animation and complex character rigs. 
  • Deep knowledge of traversal and combat animation. 
  • Experience with motion matching, procedural animation, and physics-driven systems. 
  • Experience building or improving animation pipelines and tools. 
  • Experience working with external vendors and co-development partners. 
  • Passion for open world gameplay, player expression, and immersive character performance. 

 

Description  

  • Full-time job with benefits.  
  • Role is on-site in Santa Monica, CA.  
  • Office is located near downtown Santa Monica – near metro and freeways.  

Join our talented team and play a crucial role in bringing our characters and creatures to life. Together, we will create animations that captivate players and enhance the overall gameplay experience. Apply now and lead our animation team as the Principal Animator with Absurd Ventures.  

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  

 

About Absurd Ventures    

Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts. 

About this role

Summary

Create high-quality gameplay animations, mentor team, improve animation pipelines, and enhance gameplay feel.

Job title

Principal Gameplay Animator

Experience level

7+ years

Minimum experience

7+ years exp

Industry

media

Location requirements

on-site in Santa Monica, CA; remote not allowed

Salary

$150k–$175k

Management role

Yes

Skills & keywords

Required skills

mayaunreal engine 5animation systemsanimation BlueprintsState Machines

Preferred skills

creature animationtraversalcombat animationmotion matchingprocedural animation

Specializations

gameplay animationcharacter movementlocomotiontraversalcombat
Locations

Structured locations inferred from the posting.

Santa Monica, CA, USA

On-site City