Principal Architect, SoC and Systems Modelling

US, CA, Santa Clara Until 9/8/2026 7+ years exp First posted July 10, 2026 Last posted July 10, 2026
Job description

We are looking for a Principal Architect for SoC and System performance modelling.

The NVIDIA Architecture Modeling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA's strength is to innovate in parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our SoC and Systems architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip & system architectures and features that advance the state of art in performance and efficiency.

What you'll be doing:

  • Modeling and analysis of SoC & Systems algorithms and features

  • Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models

  • Familiarize with the different models (functional and performance) that are used at NVIDIA and help with feature implementation as required.

  • Develop tests, test plans, and testing infrastructure for new architectures/features and code coverage analysis and reporting

  • Mentor early engineers and help sustain good coding practices.

  • Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change

What we need to see:

  • Bachelor's Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)

  • 15+ years of relevant work experience or MS with 12+ years of experience or PhD with 7+ years of experience

  • Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)

  • Computer Architecture background with experience in modeling with C++ and or SystemC (TLM) and familiarity with Docker, Jenkins, Python, Perl

  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 13, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

About this role

Summary

Model, analyze, and validate SoC and system architectures; develop tools and frameworks.

Job title

Principal Architect, SoC and Systems Modelling

Experience level

15+ years or MS with 12+ years or PhD with 7+ years

Minimum experience

7+ years exp

Industry

software

Location requirements

remote possible in US, CA, Santa Clara; on-site preferred

Salary

$272k–$431k

Management role

No

Skills & keywords

Required skills

C++Cbuild systems (CMAKE, make)libraries (STL, BOOST)SystemC (TLM)DockerJenkinsPythonPerl

Preferred skills

None specified

Specializations

modelingperformancearchitectureC++SystemC
Locations

Structured locations inferred from the posting.

Santa Clara, CA, USA

On-site City