ML Framework (MetalLM) Engineer, Graphics, Game and ML

Cupertino Until 9/22/2026 3+ years exp First posted July 24, 2026 Last posted July 24, 2026
Job description

Apple’s Server ML Frameworks team in GPU, Graphics and Machine Learning works on enabling Apple Intelligence through high-performance, distributed inference of GenAI applications (such as LLMs) on Private Cloud Compute. You will get to work on custom-built server hardware that brings the power and security of Apple silicon to the data center. We are looking for engineers with systems background who are deeply passionate about building scalable, efficient, and production-grade solutions tailored for high-throughput GPU execution.

Description

Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating Machine learning libraries on Apple Silicon. Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.

Minimum Qualifications

3+ years of programming and problem-solving experience with C/C++/ObjC
Experience with GPU kernel development & optimizations using compute programming models such as Metal, CUDA etc.
Experience with Distributed training or inference techniques
Experience with system level programming and computer architecture

Preferred Qualifications

Experience with graph compilers such as CuTE, CuTile, Triton, OpenXLA or LLVM is a plus
Good understanding of LLM and Diffusion based model architectures

About this role

Summary

Build scalable GPU-accelerated machine learning solutions for Apple Silicon and data centers.

Job title

ML Framework (MetalLM) Engineer, Graphics, Game and ML

Experience level

3+ years

Minimum experience

3+ years exp

Industry

technology

Location requirements

on-site in cupertino, no remote work allowed

Salary

Not specified

Management role

No

Skills & keywords

Required skills

C/C++/ObjCGPU kernel developmentMetalCUDAdistributed training

Preferred skills

graph compilersLLMDiffusion modelsTritonOpenXLA

Specializations

GPU programmingmachine learningsystem programminggraphicscompute models
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

On-site City