Lead Game Designer

Frima Studio

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Québec, Quebec, ca on site Until 8/29/2026 5+ years exp First posted June 30, 2026 Last posted June 30, 2026
Job description

We need an impact player!

Frima is looking for a Lead Game Designer to help take its design team to the next level.

 

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.

 

We take care of our people

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;

Life at the Studio 

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!

What your weeks are going to look like

  • Determine and implement the most appropriate technical and conceptual approaches to achieve the project’s vision while adhering to production constraints (technical, budgetary, and time-related);
  • Organize and lead regular meetings with the team to monitor progress, anticipate risks, and verify adherence to deadlines;
  • Monitor the development of deliverables and ensure that standards for quality, consistency, and playability are met;
  • Motivate, guide, and support the direct team by providing coaching through ongoing feedback;
  • Build a relationship of trust with the partner and serve as the primary point of contact within your area of expertise;
  • Participate in project reviews and post-mortems to continuously improve processes and deliverables;
  • Collaborate with the studio-wide Design team to develop and share best design practices.

What we're looking for

  • Bachelor’s degree in video game design or another degree related to the position, combined with experience deemed equivalent;
  • A minimum of five (5) years of experience in game design;
  • Experience as a Lead Game Designer or in a similar role;
  • Proficiency with the Unreal Engine;
  • Excellent understanding of the synergy between game mechanics, narrative, and visuals;
  • Excellent knowledge of the various stages involved in creating a video game and the technical constraints specific to the video game industry;
  • Bilingual (English/French);
  • Willing to travel internationally as needed.

 

What we value in our team

  • Ability to anticipate and manage risks throughout the development process;
  • Strong organizational and prioritization skills to ensure projects are delivered on time;
  • Excellent communication and interdisciplinary collaboration skills;
  • Demonstrated curiosity about new technologies;
  • Proven strong team and project leadership skills;
  • Ability to motivate and mentor;
  • Strong analytical and synthesis skills, and the ability to communicate ideas clearly;
  • Excellent critical eye for a finished product;
  • Ability to question assumptions;
  • Diplomacy, patience, resourcefulness, organization, and attention to detail.

Come be a Game Changer with us! 

 

To find out more about us

https://frimastudio.com/en/about/ 

Come and make a difference with us! #FrimaLife

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

About this role

Summary

Lead and coordinate game design, ensure quality, motivate team, collaborate across departments.

Job title

Lead Game Designer

Experience level

5+ years

Minimum experience

5+ years exp

Industry

video game development

Location requirements

Remote in Quebec, flexible options allowed

Salary

Not specified

Management role

Yes

Skills & keywords

Required skills

game designunreal enginegame mechanicsnarrative understandingteam leadership

Preferred skills

risk managementproject organizationinterdisciplinary collaborationcuriosity about new technologies

Specializations

game mechanicsnarrativevisualsunreal engine
Locations

Structured locations inferred from the posting.

Quebec, Canada

Remote State

Québec City, QC, Canada

On-site City