Lead 3D Animator - Virtual Reality
Immersive Entertainment
Apply to this job Irvine, CA, us on site Until 8/22/2026 First posted March 23, 2025 Last posted March 23, 2025
Job description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
- Creation of high quality game animations in collaboration with concept artists and CCO
- Define the animation pipelines for maximum quality and efficiency
- Leading the animation team
- Ensure animation deliverables meet project defined timelines and budgets
- Set quality standards for animation on the project
- Set up a system to share knowledge and techniques across the studio
- Mentoring animators
- 5+ years of experience in game development
- Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles
- Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation
- Understanding of game animation practices and standards
- Foundational knowledge of composition, editing and cinematic storytelling
- Exceptional skill in animating realistic creatures
- Create unique and innovative solutions for solving character animation issues
- Experience with both motion capture in key frame techniques
- Excellent communication skills
- Attention to detail
- English language
- Strong team player and leader by example
Pluses
- Shipped AAA PC or console titles as a Senior 3D Animator
- Work experience with Unreal Engine 4
- Understanding the difference between developing for VR compared to traditional game development.
- A passion for developing and playing virtual reality experiences
About this role
Summary
Lead animation team creating immersive VR content, ensuring quality, efficiency, and innovation.
Job title
Lead 3D Animator - Virtual Reality
Experience level
5+ years
Industry
software
Location requirements
Irvine, CA, US; remote not specified
Salary
Not specified
Management role
Yes
Skills & keywords
Required skills
max/mayaFKIKcreature anatomygame animation standardsmotion capturecommunication
Preferred skills
unreal engine 4AAA titlesVR developmentcinematic storytelling
Specializations
3D animationgame developmentVRcharacter animationmotion capture
Locations
Structured locations inferred from the posting.
Irvine, CA, USA
On-site City
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