Lead 3D Animator - Virtual Reality

Immersive Entertainment

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Irvine, CA, us on site Until 8/22/2026 First posted March 23, 2025 Last posted March 23, 2025
Job description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

  • Creation of high quality game animations in collaboration with concept artists and CCO
  • Define the animation pipelines for maximum quality and efficiency
  • Leading the animation team
  • Ensure animation deliverables meet project defined timelines and budgets
  • Set quality standards for animation on the project
  • Set up a system to share knowledge and techniques across the studio
  • Mentoring animators


  • 5+ years of experience in game development
  • Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles
  • Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation
  • Understanding of game animation practices and standards
  • Foundational knowledge of composition, editing and cinematic storytelling
  • Exceptional skill in animating realistic creatures
  • Create unique and innovative solutions for solving character animation issues
  • Experience with both motion capture in key frame techniques
  • Excellent communication skills
  • Attention to detail
  • English language
  • Strong team player and leader by example

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Animator
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences


About this role

Summary

Lead animation team creating immersive VR content, ensuring quality, efficiency, and innovation.

Job title

Lead 3D Animator - Virtual Reality

Experience level

5+ years

Industry

software

Location requirements

Irvine, CA, US; remote not specified

Salary

Not specified

Management role

Yes

Skills & keywords

Required skills

max/mayaFKIKcreature anatomygame animation standardsmotion capturecommunication

Preferred skills

unreal engine 4AAA titlesVR developmentcinematic storytelling

Specializations

3D animationgame developmentVRcharacter animationmotion capture
Locations

Structured locations inferred from the posting.

Irvine, CA, USA

On-site City
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