iPhone Touch Sensing Architect
Apple
Apply to this jobThe goal of the iPhone Touch Sensing Technology team is to enable the world’s best User Experiences through innovative sensing solutions. The team crafts, develops, and delivers high-precision, low-latency MultiTouch solutions that are the gold standard in the smartphone/mobile industries. As a Touch Sensing Architect, you’ll play an integral role in conceiving, modeling, prototyping and integrating new sensor solutions for the iPhone. New challenges arise every day that require innovation across several technical teams, including EE, Math, Physics, and Algorithms. Come join us in delivering technology from proof-of-concept through ultra-high-volume production! Our team features a collaborative and hands-on environment that cultivates engineering excellence and creativity.
Description
You will play a key role in the architecture, integration, and launch of next-generation touch sensing technologies.
Minimum Qualifications
Hands-on experience in system-level design, architecture, characterization and validation.
Experience in modeling, building and testing sophisticated, multi-physics systems.
Proficiency in MATLAB, Python, SPICE, COMSOL or similar packages.
BS and a minimum of 10 years relevant industry experience.
Preferred Qualifications
Experience with high-volume mass production is a plus.
Deep understanding of physics, analog circuits, linear algebra.
Ability to thrive in a cross functional environment.
Summary
Design and develop high-precision touch sensing technologies for iPhone.
Job title
iPhone Touch Sensing Architect
Experience level
10+ years
Minimum experience
10+ years exp
Industry
technology
Location requirements
must be based in Austin, Cupertino, or San Diego; remote not specified
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Austin, TX, USA
Cupertino, CA, USA
San Diego, CA, USA