iOS Engineer, Graphics and Rendering

Menlo Park, CA on site Until 8/21/2026 H-1B sponsor history First posted July 24, 2025 Last posted July 24, 2025
Job description

Company Overview

Each year, 2.5 trillion hours are spent on household chores. At Matic, we’re on a mission to recapture that lost time, and we’re doing it by revolutionizing home robotics.

Our first product, also called Matic, is a Wall-E-esque floor cleaning robot. We've built what amounts to "full self-driving in the home” with real-time 3D mapping, adaptive path-tracking, and a precise semantic understanding of the home. Our breakthroughs in spatial AI allow Matic to work reliably in real homes, using only RGB cameras and neural networks running on-device.

Privacy First

What happens in the home, stays in the home. Our robots are private by design, with all data processing performed by the robot itself, not in the cloud.

Our Approach

Before the iPhone, consumers adopted several distinct devices; cell phones, PDAs, and portable music players each served a particular need. We believe in a similar progression for home robotics, starting with single-purpose robots and building iteratively toward more complex capabilities over time.

Our Culture

Matic is a tight-knit and collaborative team, singularly focused on building products our customers will cherish. We're ultra-hardworking people committed to solving tough problems that save precious time and energy.

About the role

We’re looking for a senior-level software engineer who can own our iOS stack and ensure that it serves as an intuitive, visually appealing interface for the connections between our robots and the humans who use them.

If you’re passionate about writing good code and excited by the opportunity to connect humans and robots, we’d love to learn more about you.

What you'll do

  • Build a mobile app that enables delightful, multi-modal interactions between humans and robots and mirrors the real world in 3D in real time.

  • Create first-of-its-kind mapping, scrollable time-lapse, and dynamic user interface on a 3D world that's super intuitive and feels like magic to users

  • Closely collaborate with our Design, Software, Algorithms, and Hardware teams to bring to life a product vision that changes users' perception of what’s possible

  • Be part of a small team of talented engineers, with huge impact on the trajectory of our product

What we look for

  • Experience building iOS applications from end-to-end, especially with a focus on 3D graphics or game development

  • Systems-level fluency in Swift, Rust, and/or Python is required; experience with C/C++, Objective-C, or Android development is a plus

  • Comfort with math fundamentals that go well beyond front-end development

  • Familiarity with vertex and compute shaders, coordinate-space transforms, and rasterization pipelines is a plus

  • Strong product and design intuition driven by a genuine obsession with user experience

  • Proven track record of mobile launches

  • Pride in your programming and attention to detail

  • Comfort with a fast-paced, startup atmosphere -- you don’t shy away from the hard work

  • Ability to take risks, a passion for learning, and no fear of failure

Compensation

Base $120,000 — $200,000

Actual Compensation will depend on skills, experience and qualifications. Base Salary is one part of the total compensation package. The role is also eligible for equity through the company’s discretionary equity program, along with a comprehensive benefits package that includes medical, dental and vision coverage access to a 401(k) plan.

About this role

Summary

Develops iOS app with real-time 3D mapping and interactive UI for home robotics

Job title

iOS Engineer, Graphics and Rendering

Experience level

senior level

Industry

technology

Location requirements

Must be in Menlo Park, CA; remote not allowed

Salary

Base $120,000 — $200,000

Visa sponsorship

H-1B sponsor history

Management role

No

Skills & keywords

Required skills

swiftrustpython3d graphicsshader programming

Preferred skills

c/c++objective-candroid developmentmathematics

Specializations

ios developmentgraphics3d graphicsUI/UXshader programming
Locations

Structured locations inferred from the posting.

Menlo Park, CA, USA

On-site City