iOS Developer Tools Engineer – Car Experience, Wireless Technologies & Ecosystems

Cupertino Until 10/4/2026 5+ years exp First posted August 5, 2026 Last posted August 5, 2026
Job description

As a Development and Tools Engineer, you will be part of the Car Experience Systems Engineering team that defines and supports the development and adoption of how iPhone and vehicles communicate, enabling the user experiences used and loved by our customers every day the world over.

Description

Apple’s Car Experience engineering group is looking for talented engineers to support developing new features and build high quality automotive system simulation tools. This role requires strong software engineering skills and a solid appreciation of how great user experiences require deep technical thought and consideration. You will need excellent communication and organizational skills, and the ability to work in a diverse group. You will work closely with cross-functional teams, with an ability to multitask, prioritize and follow through.

Minimum Qualifications

5 years or more software development experience on iOS and/or macOS platforms using C/C++/Objective-C/Swift, with frameworks, application development, and user interface experience preferred.
Experience creating system test and validation tools.
Experience with developing software released to production environment.
Experience with object-oriented programming and design.

Preferred Qualifications

Experience with/understanding of wireless and networking technologies; video/graphics and audio processing is preferred.
Experience developing interfaces used for automated tests preferred.
Experience with Unix/Linux preferred.

About this role

Summary

Develops and supports automotive system simulation tools, working with cross-functional teams on iOS/macOS.

Job title

iOS Developer Tools Engineer – Car Experience, Wireless Technologies & Ecosystems

Experience level

5+ years

Minimum experience

5+ years exp

Industry

technology

Location requirements

must be in Cupertino, remote allowed

Salary

Not specified

Management role

No

Skills & keywords

Required skills

c/c++/objective-c/swiftsystem testvalidation toolsobject-oriented programming

Preferred skills

wirelessnetworkingvideographicsaudiounix/linux

Specializations

iosmacosc++objective-cswift
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

Hybrid City