GPU ML Engineer
Apple
Apply to this jobApple’s Compute Frameworks team in GPU, Graphics and Displays org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV. Our efforts are currently focused in the key areas of linear algebra, image processing, machine learning, along with other projects of key interest to Apple. We are always looking for exceptionally dedicated individuals to grow our outstanding team.
Description
Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating machine learning networks on Apple Silicon.
Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.
Minimum Qualifications
Technical BS/MS degree and Equivalent experience.
2 plus years of experience
GPU compute kernel framework development, maintenance, and optimization.
Experience with system level programming and computer architecture.
Experience with high performance parallel programming, GPU programming experience
Preferred Qualifications
Excellent programming and problem-solving skills.
Strong communication skills.
Strong collaboration skills.
Good understanding of machine learning fundamentals.
Background in mathematics, including linear algebra and numerical methods is a plus.
Summary
Develop and optimize GPU compute kernels for machine learning on Apple Silicon.
Job title
GPU ML Engineer
Experience level
2+ years
Minimum experience
2+ years exp
Industry
software
Location requirements
On-site in Cupertino, no remote work allowed.
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Cupertino, CA, USA