GPU Design Engineer – Memory Hierarchy

Santa Clara Until 9/22/2026 10+ years exp First posted July 24, 2026 Last posted July 24, 2026
Job description

Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!

Description

modelers in order to assess the feasibility of ideas, refine ideas, and seed new ones. You will specify new micro-architecture and optimize existing ones; you will use your intuition gained from experience as a guide but not as a filter. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the efficiency of the entire team!

Minimum Qualifications

Experience with CPU or GPU architecture and micro-architecture concepts
Experience in one of the following areas: cache, memory subsystem, on-chip interconnect network, data compression or GPU pipeline
Minimum of BS degree and 10+ years of relevant experience

Preferred Qualifications

Knowledge in C/C++
Experience in scripting languages such as Perl, Python and Ruby
Proficiency in high performance, low power designs
Proficiency in Verilog/System Verilog and HDL
Hands-on experience with RTL or architectural modeling
Able to work in an environment of uncertainty and navigate through ambiguities
Strong communication, influence, and negotiation skills

About this role

Summary

Design and optimize GPU micro-architecture focusing on memory hierarchy and performance.

Job title

GPU Design Engineer – Memory Hierarchy

Experience level

10+ years

Minimum experience

10+ years exp

Industry

technology

Location requirements

Santa Clara, on-site only

Salary

Not specified

Management role

No

Skills & keywords

Required skills

CPU architectureGPU architecturecacheVerilogSystemVerilog

Preferred skills

C/C++PythonRTL modelinglow power designcommunication

Specializations

GPUarchitecturemicro-architecturememory subsystemprocessor
Locations

Structured locations inferred from the posting.

Santa Clara, CA, USA

On-site City