Director of Mobile Games User Acquisition

Worldwide Until 10/2/2026 5+ years exp First posted August 3, 2026 Last posted August 3, 2026
Job description

About the role

We're looking for a Director of User Acquisition to lead paid growth for our flagship mobile MOBA game, while also providing strategic direction to UA efforts across our broader app portfolio.

This is a strategic role with real hands-on ownership. You'll set the channel strategy, own ROAS targets, manage a team of 2–5 UA specialists, and work closely with creative and data to build scalable, profitable acquisition systems. The goal isn't just growth — it's profitable growth.

What you'll own

— Full P&L; ownership of UA spend for the flagship game — scaling volume while maintaining ROAS positivity in Tier 1 and Tier 2 markets

— Define and execute the channel strategy across Meta and Google, with a clear expansion roadmap

— Lead, coach, and grow a UA team of 2–5 specialists — setting priorities, reviewing performance, and developing talent

— Partner with the creative team to brief, test, and iterate on performance creatives at scale

— Build and maintain reporting frameworks that connect spend to LTV, not just installs

— Provide UA direction and strategic input to other app teams across the portfolio

— Collaborate with product and data teams on measurement infrastructure, MMP setup, and attribution strategy

What we're looking for

— 5+ years in mobile UA, with at least 2 years in a lead or director-level role

— Proven track record scaling a mobile game profitably — Tier 1 and/or Tier 2 markets, with clear ROAS discipline

— Deep platform expertise in Meta Ads and Google UAC — campaign architecture, bidding logic, creative testing frameworks

— Strong fluency with LTV modeling, cohort analysis, and ROAS-based decision-making

— Experience managing or mentoring UA specialists and reviewing their work at a strategic level

— Comfortable working with MMPs (Adjust, AppsFlyer, or equivalent) and building attribution clarity

— Ability to communicate UA strategy clearly to non-UA stakeholders — product, finance, leadership

Nice to have

— Experience with DSPs or programmatic beyond Meta/Google

— Familiarity with AI-powered creative production pipelines

— Cross-vertical UA experience (gaming + other app categories)

— Background in markets with strong gaming cultures: South Korea, Taiwan, Saudi Arabia, MENA, or similar

— The flagship game's UA is scaling with a clear, repeatable ROAS-positive playbook on Meta and Google

— A creative testing framework is running consistently, with weekly learnings feeding back into production

— The UA team has clear ownership, priorities, and a rhythm for performance reviews

— Cross-portfolio UA recommendations are being actioned by at least one other app team

About this role

Summary

Lead profitable user acquisition for mobile games, managing strategy, team, and analytics.

Job title

Director of Mobile Games User Acquisition

Experience level

5+ years

Minimum experience

5+ years exp

Industry

gaming

Location requirements

Worldwide, remote work allowed

Salary

Not specified

Management role

Yes

Skills & keywords

Required skills

mobile UAMeta AdsGoogle UACLTV modelingcohort analysisMMPs

Preferred skills

DSPsAI-powered creativecross-vertical UAmarkets with gaming cultures

Specializations

mobile user acquisitionplatform expertiseROAScohort analysisattribution
Locations

Structured locations inferred from the posting.

Unknown location

Remote