Core Audio System Software Engineer

Cupertino Until 9/21/2026 5+ years exp First posted July 23, 2026 Last posted July 23, 2026
Job description

Imagine what you could do here at Apple. Every day, bold ideas become extraordinary products, services, and customer experiences faster than anywhere else in the world. We are looking for passionate, dedicated individuals who bring both technical depth and creative thinking to their work. The Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apple's most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV. Our Audio team provides the foundational audio infrastructure that powers technologies such as FaceTime, Camera, AirPlay, Siri, Pro Audio, Streaming, and Music playback. The work you do here will be heard by hundreds of millions of people around the world.

Description

As a member of the Audio HAL (Hardware Abstraction Layer) team, you will be on the front lines of building the systems that define Apple's audio experience. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
We are looking for a self-starter who communicates with clarity and precision, pays close attention to detail, and approaches hard problems with creativity and rigor. You will thrive in a fast-paced, high-impact environment where your work ships to customers globally. Above all, you are someone who genuinely cares about delivering an exceptional audio experience, for both Apple customers and the broader developer community.

Minimum Qualifications

Strong C++ programming skills; familiarity with Swift.
Solid understanding of multi-threaded programming and operating systems concepts.
Experience with digital audio systems.
Proven debugging skills across complex software stacks.

Preferred Qualifications

BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
5+ years of experience with real-time audio software.
Familiarity with real-time constraints and low-latency systems.

About this role

Summary

Develop and maintain Apple's audio infrastructure, APIs, and systems for high-quality audio experiences.

Job title

Core Audio System Software Engineer

Experience level

5+ years

Minimum experience

5+ years exp

Industry

software

Location requirements

Must be in Cupertino; remote not specified.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

C++familiarity with Swiftmultithreaded programmingoperating systems conceptsdigital audio systemsdebugging

Preferred skills

real-time audio softwarereal-time constraintslow-latency systems

Specializations

audio systemsC++real-time systemsmultithreaded programminglow-latency
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

On-site City