Core Audio Software Engineer, Audio & Media Technologies

Cupertino Until 9/22/2026 First posted July 24, 2026 Last posted July 24, 2026
Job description

Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Apple Media Graphics Compute Technologies (MGCT) group is at the center of audio, video, and graphics in Apple’s innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and Vision Pro. MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API’s for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about championing the performance and user experience of audio feature and products used by millions of customers.

Description

The Audio DSP Software team is responsible for hosting Apple’s audio algorithms across iOS, macOS, watchOS, tvOS and visionOS. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications. You must be a self-starter with excellent communication skills, attention to detail and a knack for solving problems creatively. The fast-paced nature of the job requires that you be able to work well under pressure. We are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developers

Minimum Qualifications

Extensive experience in modern C++
Knowledge in signal processing principles
Excellent debugging/troubleshooting skills

Preferred Qualifications

Experience in Swift or Objective-C
Experience in developing realtime or performance-critical applications
Experience in audio technologies

About this role

Summary

Develop and optimize audio algorithms and APIs for Apple platforms.

Job title

Core Audio Software Engineer, Audio & Media Technologies

Experience level

null

Industry

software

Location requirements

Cupertino, on-site required, remote not specified

Salary

Not specified

Management role

No

Skills & keywords

Required skills

C++signal processingdebugging

Preferred skills

SwiftObjective-Crealtime applicationsaudio technologies

Specializations

audio technologiessignal processingperformance-critical applications
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

On-site City