Consumer Game Planner (Lead Level) - Osaka
Osaka, Osaka, Japan on site Until 8/21/2026 3+ years exp First posted March 18, 2026 Last posted March 18, 2026
Job description
- Plan and direct the development of new and existing game titles.
- Lead project tasks such as battle systems, level design, and narrative design.
- Oversee all aspects of consumer game planning.
- Design in-game systems and create detailed specifications.
- Implement game data.
- Design and adjust level layouts.
- Develop character actions for fighting games.
- Create story concepts and implement narrative elements.
- Plan features related to online communication and networking.
Requirements
Must-have:
- Experience as a lead planner (team leader for 10+ members for at least 1 year).
- 3+ years of experience in consumer game planning.
Nice-to-have:
- Hands-on experience from project initiation to release for consumer games.
- Experience in training and mentoring planners.
- Experience in coordinating and negotiating with various stakeholders.
- Development experience in fighting games.
- Development experience in action games.
Ideal candidate:
- Ability to lead and motivate team members as a leader.
- Passion for games in general and strong affinity for SNK IPs.
- Self-driven, proactive in understanding the entire project and making proposals.
- Strong sense of teamwork and collaboration within large teams.
Benefits
- Free drinks available in the office
- Casual dress code (no uniforms required)
- Seminar and training support programs
- Special allowance for dedicated development roles
- Employee referral program
- Annual health check-up
- Special leave for COVID-19 vaccination
- Influenza vaccination support
- Employee consultation service
- Access to comprehensive welfare club services
- Full social insurance coverage
- Retirement allowance system
Plus many other benefits to support a comfortable working environment!
Working Hours
9:30 AM – 6:00 PM (7.5 hours of actual work per day)
Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.
Holidays & Leave
- Full five-day workweek (Saturday and Sunday off)
- National holidays, summer vacation, and year-end/New Year holidays
- Approximately 125 annual holidays
- Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)
Compensation
- Annual salary will be determined based on previous compensation, experience, and skills.
Insurance
- Health insurance
- Welfare pension insurance
- Employment insurance
- Workers’ compensation insurance
Retirement Benefits
- Available (Lump-sum payment and defined contribution pension plan)
Retirement Age
- Mandatory retirement at age 60, with a re-employment program available
Additional Notes
- Applications from individuals with disabilities are welcome.
About this role
Summary
Lead and manage game development, design game systems, oversee team, and coordinate stakeholders.
Job title
Consumer Game Planner (Lead Level)
Experience level
3+ years
Minimum experience
3+ years exp
Industry
gaming
Location requirements
Osaka, Japan; remote work not specified.
Salary
Not specified
Management role
Yes
Skills & keywords
Required skills
game planningleadershipteam coordinationproject managementgame development
Preferred skills
fighting gamesaction gamesmentoringstakeholder negotiationSNK IPs
Specializations
game planningproject managementlevel designnarrative designstakeholder coordination
Locations
Structured locations inferred from the posting.
Osaka, Japan
On-site City