Character Animator - Generative AI Experiences SW

Cupertino Until 9/21/2026 First posted July 23, 2026 Last posted July 23, 2026
Job description

At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing.

Description

This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards.

Minimum Qualifications

Solid grasp on the traditional principles of animation
Experience in expressive facial animation
Expert level of knowledge of Autodesk Maya
Understanding of technical constraints in real-time environments
Great at providing and receiving feedback
Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time

Preferred Qualifications

USD format and workflow familiarity
Experience with procedural animation techniques
Motion capture cleanup and performance enhancement experience
Experience with real-time game engines (Unity, Unreal, or proprietary engines)
Experience with non-linear animation systems, animation statemachines and/or motion matching techniques.
Skilled in modeling and rigging is a plus

About this role

Summary

Create high-quality character animations, focusing on facial expressions, real-time constraints, and technical proficiency.

Job title

Character Animator - Generative AI Experiences SW

Experience level

expert level

Industry

software

Location requirements

Must be in Cupertino, on-site work required.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

animation principlesfacial animationautodesk mayareal-time constraintsfeedback

Preferred skills

usd workflowprocedural animationmotion capturegame enginesnon-linear animation

Specializations

animationfacial animationmayareal-time constraintsprocedural animation
Locations

Structured locations inferred from the posting.

Cupertino, CA, USA

On-site City