Art Implementer
Sperasoft
Apply to this job Belgrade, City of Belgrade, Serbia on site Until 8/23/2026 2+ years exp H-1B sponsor history First posted June 5, 2026 Last posted June 5, 2026
Job description
Responsibilities:
- Implement artwork from environment and prop artist
- Create LOD’s and collisions for game ready assets
- Set up placeholder assets with the correct naming and file structure for the asset, blueprints, and materials
- Implement prototypes and final assets into the game.
- Contribute to the team-oriented environment
- Address and re-implement assets to fix errors
Requirements
- 2+ years of working experience as an Environment/3D Props Artist
- Solid modeling skills using Blender and Maya, shown in portfolio
- Understanding of modular environment workflow
- Proficiency with software packages and tools of the games industry
- Experience in optimizing polygon counts, creating and managing LODs, and setting up collision models
- Ability to receive and apply constructive feedback
- Self-motivation, good communication skills, and a great team-player attitude
Would be a plus:
- Moderate experience with Unreal Engine 5 or other game engines
- Have a QA mindset and problem-solving skills to identify and make fixes to assets as needed
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others
Role Information: EN
Studio: Sperasoft
Location: Europe, Belgrade, Vojvodina, Serbia
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: On-site
About this role
Summary
Implement and optimize game assets using 3D modeling, workflow, and engine tools.
Job title
Art Implementer
Experience level
2+ years
Minimum experience
2+ years exp
Industry
software
Location requirements
On-site in Belgrade, Serbia, no remote work.
Salary
Not specified
Visa sponsorship
H-1B sponsor history
Management role
No
Skills & keywords
Required skills
modelingblendermayaLODcollisiongame engines
Preferred skills
unreal engine 5problem-solvingQA mindset
Specializations
environment3d propsLODcollisiongame assets
Locations
Structured locations inferred from the posting.
Belgrade, Serbia
On-site City