AR/VR Design Validation Engineer

San Francisco Bay Area Until 9/21/2026 10+ years exp First posted July 23, 2026 Last posted July 23, 2026
Job description

Apple is seeking an optical engineer with a passion for translating next-generation display technologies to reality. You will bridge design, testing, and manufacturing by validating that our optical simulation models accurately predict real-world performance.

Description

You will own the end-to-end optical models that validate measured module performance, continuously improving design iteration accuracy and enabling predictive performance capability. This role balances optical simulation pipeline development with hands-on responsibility for defining engineering builds, designing experiments, conducting failure mode analysis, and translating technical findings into actionable design guidance. You are expected to establish new validation methodologies and shape technical direction across the organization, requiring deep optical expertise paired with strong cross-functional leadership skills. The ideal candidate operates independently, maintains rigorous attention to detail, and drives results through excellent communication and presentation abilities.

Minimum Qualifications

BS in Optical Engineering, Electrical Engineering, Physics, or related field with 10+ years of relevant experience
Established track record of correlating optical simulations with measured hardware performance in industry or R&D settings
Proficiency with one or more optical simulation tools (LightTools, FDTD, RCWA, Zemax, Code V, etc)
Hands-on experience in at least two areas: optical design/metrology, display technologies, optical sensors, thin-film processes, or nanofabrication
Working knowledge of optical measurement systems including light sources, microscopes, spectrometers, detectors, and free-space optics
Statistical data analysis capabilities using tools such as JMP, Matlab, Python, etc

Preferred Qualifications

Masters or PhD in Optical Engineering, Mechanical Engineering, Electrical Engineering, Physics, or a related field with 5+ years of relevant experience
Experience with diffractive optics, waveguide design, or consumer optical product development
Successful track record leading engineering builds and managing cross-phase deliverables
Experience defining and executing a validation program from conception to conclusion in a fast-paced, dynamic environment
High-volume manufacturing or module integration experience
Demonstrated ability to link performance issues to root causes and guide cross-functional teams toward solutions through strong analytical and creative thinking
Self-driven with excellent project management, meticulous attention to detail, and strong written and verbal communication skills

About this role

Summary

Validate optical models, develop methodologies, and drive design improvements for AR/VR devices.

Job title

AR/VR Design Validation Engineer

Experience level

10+ years

Minimum experience

10+ years exp

Industry

technology

Location requirements

San Francisco Bay Area, remote not specified

Salary

Not specified

Management role

No

Skills & keywords

Required skills

optical simulation toolsLightToolsFDTDZemaxCode Voptical designmetrologydata analysisPythonMatlab

Preferred skills

diffractive opticswaveguide designmanufacturingvalidation program managementcross-functional leadership

Specializations

optical engineeringvalidationoptical simulationdisplay technologiesnanofabrication
Locations

Structured locations inferred from the posting.

Unknown location

Work arrangement unknown