AR/VR Design Validation Engineer

San Francisco Bay Area Until 9/29/2026 3+ years exp First posted July 31, 2026 Last posted July 31, 2026
Job description

Apple is seeking an optical engineer with a passion for translating next-generation display technologies to reality. You will bridge design, testing, and manufacturing by validating that our optical simulation models accurately predict real-world performance.

Description

You will own the end-to-end optical models that validate measured module performance, continuously improving design iteration accuracy and enabling predictive performance capability. This role balances optical simulation pipeline development with hands-on responsibility for defining engineering builds, designing experiments, conducting failure mode analysis, and translating technical findings into actionable design guidance. You are expected to establish new validation methodologies and shape technical direction across the organization, requiring deep optical expertise paired with strong cross-functional leadership skills. The ideal candidate operates independently, maintains rigorous attention to detail, and drives results through excellent communication and presentation abilities.

Minimum Qualifications

BS in Optical Engineering, Electrical Engineering, Physics, or related field with 3+ years of relevant experience
Established track record of correlating optical simulations with measured hardware performance in industry or R&D settings
Proficiency with one or more optical simulation tools (LightTools, FDTD, RCWA, Zemax, Code V, etc)
Hands-on experience in at least one area: optical design/metrology, display technologies, optical sensors, thin-film processes, or nanofabrication

Preferred Qualifications

Masters or PhD in Optical Engineering, Electrical Engineering, Physics, or a related field
Experience with metasurfaces, diffractive optics, waveguide design, or consumer optical product development
Experience with engineering builds, managing cross-phase deliverables, high-volume manufacturing, or module integration experience
Self-driven with excellent project management, meticulous attention to detail, and strong written and verbal communication skills
Working knowledge of optical measurement systems including light sources, microscopes, spectrometers, detectors, and free-space optics
Statistical data analysis capabilities using tools such as JMP, Matlab, Python, etc.

About this role

Summary

Validate optical models, improve design accuracy, and develop validation methodologies for AR/VR displays.

Job title

AR/VR Design Validation Engineer

Experience level

3+ years

Minimum experience

3+ years exp

Industry

technology

Location requirements

San Francisco Bay Area, remote not allowed

Salary

Not specified

Management role

No

Skills & keywords

Required skills

optical simulation toolsLightToolsFDTDZemaxCode Voptical designmetrology

Preferred skills

metasurfacesdiffractive opticswaveguide designoptical measurement systemsdata analysis

Specializations

optical engineeringsimulationvalidationdisplay technologiesnanofabrication
Locations

Structured locations inferred from the posting.

Unknown location

On-site