3D Reconstruction and Game Engine Specialist
FS Studio
Apply to this jobOverview:
FS Studio is seeking a talented 3D Reconstruction and Game Engine Specialist with a strong background in Gaussian splatting and neural reconstruction techniques. The ideal candidate will also have expertise in game engine development using tools like Unity and Unreal Engine. Experience with simulation or digital twin development is a major advantage.
Responsibilities:
Develop and optimize Gaussian splatting and neural reconstruction pipelines for synthetic data generation and real-world event reconstruction.
Integrate 3D reconstruction methods into Unity and Unreal Engine for immersive applications.
Collaborate with teams to create photorealistic simulations and digital twin environments for industries such as robotics, healthcare, and manufacturing.
Work closely with technical artists and developers to ensure seamless implementation of cutting-edge technologies in real-time environments.
Contribute to R&D efforts to enhance the fidelity and scalability of 3D and AI-driven solutions.
Qualifications:
Proven expertise in Gaussian splatting, neural reconstruction, and related 3D data techniques.
Strong proficiency with Unity and/or Unreal Engine.
Experience with simulation or digital twin development (highly preferred).
Familiarity with spatial data, real-time rendering, and immersive technologies.
Strong problem-solving skills and ability to work collaboratively in cross-functional teams.
Join FS Studio and help shape the future of immersive simulations, synthetic data generation, and digital twinning!
Summary
Develop and optimize 3D reconstruction pipelines, integrate with Unity and Unreal Engine, create immersive simulations.
Job title
3D Reconstruction and Game Engine Specialist
Experience level
Industry
software
Location requirements
based in Uruguay, remote work possible
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Uruguay