3D Game Artist - Platform Architecture

Santa Clara Until 9/22/2026 10+ years exp First posted July 24, 2026 Last posted July 24, 2026
Job description

Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.

Description

As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.

Minimum Qualifications

Bachelor’s degree or equivalent job-related experience.
Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
Experience with look development.
Experience with industry-standard 3D software packages.
Experience with physically based material workflows.

Preferred Qualifications

10+ years of experience working as a 3D artist in the games industry.
Contributed to the development of two or more shipped games, PC or console.
Strong artistic foundation in design, composition, color and lighting.
Strong understanding of asset workflows in all stages of production.
Strong narrative and environmental story telling skills with regards to set dressing and world building.
Passion for games.

About this role

Summary

Create 3D environments, assets, lighting, and workflows for game projects using proprietary engine.

Job title

3D Game Artist - Platform Architecture

Experience level

10+ years

Minimum experience

10+ years exp

Industry

software

Location requirements

Santa Clara, on-site role, no remote work

Salary

Not specified

Management role

No

Skills & keywords

Required skills

3D modelingsculptingmaterial creationlightinglook developmentindustry-standard 3D softwarephysically based rendering

Preferred skills

artistic foundationdesigncompositioncolorstorytellingasset workflowsworld building

Specializations

3D artenvironment artlightingconceptinganimation
Locations

Structured locations inferred from the posting.

Santa Clara, CA, USA

On-site City
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