3D Game Artist - Platform Architecture
Apple
Apply to this jobHave you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.
Description
As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.
Minimum Qualifications
Bachelor’s degree or equivalent job-related experience.
Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
Experience with look development.
Experience with industry-standard 3D software packages.
Experience with physically based material workflows.
Preferred Qualifications
10+ years of experience working as a 3D artist in the games industry.
Contributed to the development of two or more shipped games, PC or console.
Strong artistic foundation in design, composition, color and lighting.
Strong understanding of asset workflows in all stages of production.
Strong narrative and environmental story telling skills with regards to set dressing and world building.
Passion for games.
Summary
Create 3D environments, assets, lighting, and workflows for game projects using proprietary engine.
Job title
3D Game Artist - Platform Architecture
Experience level
10+ years
Minimum experience
10+ years exp
Industry
software
Location requirements
Santa Clara, on-site role, no remote work
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Santa Clara, CA, USA