3D artist/animator
Eternal.ag
Apply to this jobAbout eternal.ag
eternal.ag develops autonomous robots that execute crop-work (such as harvesting) — to address the severe labor shortages in commercial greenhouses. Our vision is to enable existing & new greenhouses
to become fully automated, highly resource-efficient, sustainable food production sites that can be deployed anywhere on earth. This will enable local-for-local food production regardless of climate, while disconnecting the reliance on specialized knowledge for its operations and overcoming the shortage of labor for crop-work.
About the role
We are a small but focused design team. Our goal is to completely redefine the user experience of greenhouse robotics and automated greenhouses. This includes:
* Making our products, both physical and digital, aesthetically pleasing
* Polishing every touchpoint of our brand
* Making sure every UI interaction is simple, tactile, effortless and fast
* Communicating ideas in a clear, understandable, beautiful way
What we are looking for
We are looking for an exceptional 3D / motion designer with a strong work ethic to join our team. Apply if you:
* Are ready to constantly grow and learn, no matter if it's new software or techniques
* Have strong design fundamentals - layout, typography, colors, flow of lines & shapes, focal points and how those are applicable across different design disciplines
* Have strong understanding of lighting, easing and composition in 3D context
* Are ready to take on a task even if you have little or no expertise in the area. You have to be ready to learn fast, fail and iterate
* Have one or more of the following in your software stack: Blender, Rive, Cavalry, After Effects, Davinci Resolve. Blender knowledge is mandatory
* Are a self-starter who can figure stuff out when needed instead of finding reasons why you can't
* Are a team player and do not take criticism personally
Good luck! Applications with no portfolio will be instantly rejected, so make sure to attach one.
Summary
Create attractive 3D and motion designs for greenhouse robotics and UI.
Job title
3D artist/animator
Experience level
none specified
Industry
technology
Location requirements
Bengaluru, India; remote work not specified.
Salary
Not specified
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Bengaluru, Karnataka, India