Level Designer
Larian Studios
Apply to this job Guildford on site Until 8/21/2026 First posted May 30, 2026 Last posted May 30, 2026
Job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Build white box versions of areas after consulting with all relevant parties
- Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience
- Finalize areas for shipping
- Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing
- Know and apply all features and mechanics that are available to the player for exploration
- Reserve space for features that are in development but not available yet
- Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations
- Fix level design related bugs in your own or other peoples' areas
- Make sure the level is always playable and ready to go
Requirements
- A design relevant degree
- Proven commercial experience in video game level design
- Ability to work well as part of a distributed, international team
- An extremely positive can do attitude
- Ability to give and receive feedback
- The ability to efficiently communicate designs through 2D mockups or flowcharts
- Ability to experience the game as a player
- An RPG gamer with a passion for narrative-driven games
Nice to Haves
- A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design
What we offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
About this role
Summary
Design and build game levels, iterate based on feedback, ensure playability and experience quality
Job title
Level Designer
Experience level
proven commercial experience
Industry
video games
Location requirements
Guildford, no remote work mentioned
Salary
Not specified
Management role
No
Skills & keywords
Required skills
level designgame mechanicscommunicationfeedback
Preferred skills
industrial designarchitectureartinteraction design
Specializations
level designnarrativegame mechanicsiteration
Locations
Structured locations inferred from the posting.
Guildford, UK
On-site City