Graphics Architect

London Until 9/22/2026 First posted July 24, 2026 Last posted July 24, 2026
Job description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion, and dedication to your job and there is no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product! We are seeking a highly motivated, innovative and dedicated engineer to join the GPU Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly.

Description

As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU Core Architecture. The role involves innovating to create solutions to tomorrow's problems, working on the GPU processor and memory hierarchy. You'll collaborate with experienced GPU architects, uArchitects & software teams to assess the feasibility of new ideas, driving these through to product .

Minimum Qualifications

BS degree
Experience in GPU/CPU architecture and micro-architecture design

Preferred Qualifications

Experience working as part of large cross-functional teams
Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby
Experience with creating adaptive or machine learning based algorithms
Interpersonal skills and creativity to help the team solve design challenges
Degree in Computer Science, Electrical Engineering or Computer Engineering or relevant experience
Ability to travel internationally 3-5 times a year
Proven ability to work with complex designs from architecture to production

About this role

Summary

Designs GPU architecture, collaborates across teams, and innovates for future products.

Job title

Graphics Architect

Experience level

entry level

Industry

technology

Location requirements

London, on-site with travel, no remote work allowed.

Salary

Not specified

Management role

No

Skills & keywords

Required skills

GPU architectureC/C++micro-architecture design

Preferred skills

PythonRubymachine learning

Specializations

GPU architecturemicro-architectureGPU coresmemory hierarchy
Locations

Structured locations inferred from the posting.

London, UK

On-site City