Environment Artist (5-month contract)
Blackbird Interactive
Apply to this jobResponsibilities
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Create and develop convincing environment and level art using Unreal Engine 5
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Work with the Creative Leads to author immersive content for an Third Person Shooter
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Problem-solve and support tools and tech development to achieve visual and performance targets in engine
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Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
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Ensure assets meet technical requirements for Unreal Engine 5
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Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
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Document tools and production pipelines in a clear and understandable way
Requirements
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3+ years of proven gameplay development experience
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Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
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Excellent communication and presentation skills
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Experience with Unreal Engine 5
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Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Pluses
- Experience with third person action games
Compensation (from employer):
80000–90000 CAD per year
Summary
Create environment and level art for a third-person shooter using Unreal Engine 5.
Job title
Environment Artist (5-month contract)
Experience level
3+ years
Minimum experience
3+ years exp
Industry
software
Location requirements
Remote work within Canada, Vancouver preferred
Salary
C$80k–C$90k
Management role
No
Required skills
Preferred skills
Specializations
Structured locations inferred from the posting.
Unknown location
Vancouver, BC, Canada